The cutting room floor is a site dedicated to unearthing and researching unused and cut content from video games.
The cutting room floor spyro.
There are three versions of this demo one per region.
The cutting room floor research this prototype has a research article on tcrf.
Shadow legacy for the nintendo ds.
Together we ve preserved and released several amazing finds.
This page details one or more prototype versions of spyro the dragon playstation.
Spyro reignited trilogy remasters the purple dragon s first three games now with 50 more flossing.
In this game it s spyro s duty to save a foreign world by defeating a tyrannic magic using reptile and reclaiming all the stolen macguffin.
Gnasty gnorc has crystallised the inhabitants of the dragon realms in a fit of rage and it s spyro s job to free the dragons reclaim their stolen treasure and toast some gnorcs.
For the full details visit this page of the cutting room floor.
The cutting room floor research.
Year of the dragon is the last game of the original spyro trilogy and the last spyro game to have been developed by insomniac games.
Early versions of sonic chaos sonic cd.
Is the second spyro game in the famous spyro franchise where our favorite purple dragon is sent out the world of avalar in order to save its inhabitants from you guessed it ripto s rage.
A secret demo of spyro 2 hidden within crash team racing.
Year of the dragon spyro has got to make his way through 30 complicated levels to try and find 150 eggs.
Check if the foil demo is actually post final it seems like it is.
This version of the game seems to have been given dongle protection to avoid it being used in standard consoles.
This prototype has a research article on tcrf.
Shadow legacy prototype a prototype of spyro.
Initially debuting on the playstation 4 and xbox one with switch and pc ports following about a year later this page focuses on the pc version.
The opening screen have some.
Spyro the dragon is the first game in what would become one of the playstation s best selling and most iconic series.
Also something something year of the dragon.
From debug menus to unused music graphics enemies or levels many games have content never meant to be seen by anybody but the developers or even meant for everybody but cut due to time budget constraints.
From the cutting room floor.
About the cutting room floor.
About the cutting room floor.